Back in 2013, the retail group Argos published research that apparently shows a link between play preferences as child and their future choice of career.
For example, 60% of adults working in design-led jobs, such as architects and designers, enjoyed playing with building blocks as children, 66% working in maths related roles, such as accountants and bankers, preferred puzzles.
Argos obviously has a vested interest in persuading parents to part with cash on expensive toys for their budding surgeons (Operation), astronauts (Millennium Falcon), rogue city traders (Monopoly) and presidents (Risk!). But there might be some truth in the theory, at least in my case.
As you can see from the photo, the you had to assemble a collection of stories, including a few scoops, and two wonderfully nostalgic front page ads. And coming from the makers of Monopoly, money changed hands to become a successful editor which obviously wouldn’t do in these post-Leveson days.
Success or failure depended on the your luck with the telephone on the left which is a wonder of cardboard engineering. You dialled the number to file your story and find out whether it was fit to print.
I mention all this because future career very much involved working with the media and I hadn’t really thought about whether I had been influenced by Scoop! until I was reminiscing while playing our present day family board games over Christmas.
Maybe it did, maybe it was coincidence, but my copy of the game has long since gone to the great toy box in the sky. However, I was able to find this copy on eBay and it will now gather dust alongside my David Nixon Magic Box.